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Chirality

Chirality /kaɪˈrælɪtiː/ is a property of asymmetry important in several branches of science. The word chirality is derived from the Greek χειρ (kheir), 'hand,' a familiar chiral object.I call any geometrical figure, or group of points, 'chiral', and say that it has chirality if its image in a plane mirror, ideally realized, cannot be brought to coincide with itself. Chirality /kaɪˈrælɪtiː/ is a property of asymmetry important in several branches of science. The word chirality is derived from the Greek χειρ (kheir), 'hand,' a familiar chiral object. An object or a system is chiral if it is distinguishable from its mirror image; that is, it cannot be superposed onto it. Conversely, a mirror image of an achiral object, such as a sphere, cannot be distinguished from the object. A chiral object and its mirror image are called enantiomorphs (Greek, 'opposite forms') or, when referring to molecules, enantiomers. A non-chiral object is called achiral (sometimes also amphichiral) and can be superposed on its mirror image. The term was first used by Lord Kelvin in 1893 in the second Robert Boyle Lecture at the Oxford University Junior Scientific Club which was published in 1894: Human hands are perhaps the most universally recognized example of chirality. The left hand is a non-superimposable mirror image of the right hand; no matter how the two hands are oriented, it is impossible for all the major features of both hands to coincide across all axes. This difference in symmetry becomes obvious if someone attempts to shake the right hand of a person using their left hand, or if a left-handed glove is placed on a right hand. In mathematics, chirality is the property of a figure that is not identical to its mirror image. In mathematics, a figure is chiral (and said to have chirality) if it cannot be mapped to its mirror image by rotations and translations alone. For example, a right shoe is different from a left shoe, and clockwise is different from anticlockwise. See for a full mathematical definition. A chiral object and its mirror image are said to be enantiomorphs. The word enantiomorph stems from the Greek ἐναντίος (enantios) 'opposite' + μορφή (morphe) 'form'. A non-chiral figure is called achiral or amphichiral. The helix (and by extension a spun string, a screw, a propeller, etc.) and Möbius strip are chiral two-dimensional objects in three-dimensional ambient space. The J, L, S and Z-shaped tetrominoes of the popular video game Tetris also exhibit chirality, but only in a two-dimensional space. Many other familiar objects exhibit the same chiral symmetry of the human body, such as gloves, glasses (where two lenses differ in prescription), and shoes. A similar notion of chirality is considered in knot theory, as explained below. Some chiral three-dimensional objects, such as the helix, can be assigned a right or left handedness, according to the right-hand rule.

[ "Chiral symmetry breaking", "Explicit symmetry breaking", "Spin-½" ]
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